The Adventures Of Window Breesian Part One: The Path To The Northlands (1) (The Windlands Tales)
Briggs, John Ernest
1732518114
ISBN 13: 9781732518117
Softcover

The Adventures Of Window Breesian Part One: The Path To The Northlands (1) (The Windlands Tales)

96
ING9781732518117
Special order direct from the distributor

A fantasy/adventure for all ages - including 23 color illustrations, 9 extra side-stories, and a detailed color-coded reference appendix to assist the reader in discovering hidden mysteries and interrelationships buried in the story. 8 1/2 x 11.

The Story: Part One

As Window, the young man from the Windlands, walks down the road, he kicks at a stone buried in the dirt. This is the start of an amazing adventure that takes him to far-away lands in search of discovery and fabulous treasures.

Along the way, Window encounters new friends, dangerous men, strange creatures, and fantastic places. It is a story of wonder, excitement, family, friendship, loyalty, mystery, exploration, danger, and love - a many layered story with hundreds of characters, all intertwined, as Window travels far from home into the wild lands and beyond.

The Adventures Of Window Breesian wonderful story - to be enjoyed, treasured, and read again and again - each time discovering more of its hidden mysteries and secrets.

Features of the trilogy books:

1. 73 color maps and drawings.

2. Hundreds of characters - including many new creatures unique to this story and this world.

3. New languages are introduced as the story moves to new countries and lands.

4. 30 short "side-stories" which take the reader to another part of the world to show past and present interrelationships of characters or to introduce upcoming characters.

5. Includes many story-connected poems and song lyrics.

6. Style and vocabulary intended for all ages, male and female.

7. Written with very detailed descriptions so the reader can easily visualize the story as it unfolds.

8. Can be read as a simple fantasy/adventure - or - the interested reader can investigate the hundreds of interrelationships between characters, their world, and their history - and search out and find interlaced details hidden in the chapters.

- As an example of a story extra, there is a mystery as to the identity of the mother of the twin girls in the Prologues and Epilogues. She is identified as one of the story's main female characters, but is otherwise only identified by clues. She could reasonably be any of five females from the story. The interested reader can try to solve this mystery of who she is.

9. Many characters, places, and things introduced briefly in earlier chapters are brought back in later chapters. When reading the books for a second or third time, more interrelated, almost hidden, details will be discovered by the reader.

10. The world of the adventures is rationally developed - with a history and geography to support the places, the characters, and the story. New characters don't just show up. They belong in the story as Window travels across the lands.

11. The books are not meant to be read hurriedly but to be enjoyed as a long, fascinating journey - then read again and again - each time the reader discovering more and more of the detail, subtly written into the pages.

12. There are forty pages of color-coded reference appendices - including every character, place, and important item from the books. The appendix is meant to be read and enjoyed as the reader relives the adventures of the story.

13. The final side-story retraces the hero Window's entire journey, revisiting every main character, and tells what that character is doing at the moment. This takes the reader back through the entire scope of the three books

14. Some of the storytelling influences which are reflected in the writing:

Robin Hood

Prince Valiant

Treasure Island

Sherlock Holmes

Disney's Uncle Scrooge Adventures

Tolkien's Lord of the Rings

Isaac Asimov science fiction

Free ShippingOn orders $50 or more. North America only.Learn More